Stage 3

Variables

variables, counters, arithmetic

Stage 3 introduces variables — named boxes that store numbers your program can change. You will count, score, time events, and do math, building counters, stopwatches, and even a simple calculator.

Skills you will learn

  • Variables with int and storing values
  • Increment and decrement with ++ and --
  • Counters, stopwatches, and timers
  • Random numbers and arithmetic

After Stage 3, your Arduino can keep score, count visitors, and simulate dice rolls — all because it remembers numbers!

10 projects in this stage